AI Insights · Timothy · January 2022
Top 5 Sandbox Games in Oceania: Q4 2021 Performance
In Q4 2021, the top sandbox games in Oceania showed varied trends in downloads, revenue, and active users. Discover the performance metrics of these popular games.
In the fourth quarter of 2021, the top sandbox games in Oceania experienced diverse performance trends. Below, we delve into the weekly downloads, revenue, and active users for these popular games, based on data from Sensor Tower.
Roblox saw its weekly revenue peak at around $835K in the week of December 20, while the lowest revenue was approximately $346K in the week of October 25. Downloads fluctuated, with a notable increase to 50.3K in the same week of December. Active users remained relatively stable, averaging around 1.4M throughout the quarter.
Minecraft experienced consistent weekly revenue, peaking at about $129K in late December. Downloads showed a slight decline, averaging around 6.4K towards the end of the quarter. Active users saw a slight increase, reaching approximately 373K in the week of December 20.
Growtopia had a significant revenue spike to nearly $10K in the week of December 20. Downloads remained low, with a peak of 127 in early November. Active users hovered around 1.2K, showing minor fluctuations throughout the quarter.
Terraria maintained stable weekly revenue, with a peak of around $4.6K in the week of December 20. Downloads were steady, averaging around 500, with a peak of 702 in the same week. Active users saw a gradual increase, reaching approximately 1.4K by the end of December.
Rec Room: Play with Friends showed varied performance, with revenue peaking at about $3.2K in early November. Downloads were highest at 25K in the week of October 4, while active users peaked at 36K in mid-October but declined to around 26K by the end of December.
For more detailed insights and data, visit Sensor Tower.